University at Buffalo - Virtual Reality Studio

Virtual Reality uses immersive displays and tracking systems to put the user bodily inside interactive three dimensional worlds. At the Department of Media Study's Virtual Reality Studio, we use our systems to explore the design issues, aesthetics, and social ramifications of building responsive simulations for art, architecture, gaming, interactive fiction and education.

We are interested in working with graduate and undergraduate students who want to experiment with simulations, responsive installations, immersive and VR gaming, interactive fiction/drama, the warping of gaming paradigms for art, the expansion of interface beyond monitor and mouse.